Thursday, February 22, 2007

Assignment 5 - 2D to 3D translations



This assignment explored the transition from designing a luminaire in either a 3D program, converting it to a 2D graphic for the purpose of fabrication (by means of a laser cutter, then reassmbling into a physical 3D model; or simply designing a 2-dimensional figure and physically maneuvering it into a 3D object.









1 comment:

nywc said...

Paula,

Sorry that the task of representing the diamondback form was so difficult. The form created by scoring the paper is a complex curve, so it would be difficult to generate it by cutting into a simple shape. Instead, you could draw the major splines in space and then skin them. In other words, you would carefully observe the lines created by the edges of the folded shape, draw them as flat lines on the side elevations, then bend them to work in 3D, finally using a loft or edge curves kind of function.

You managed to create a dramatic accent light anyway. If you chose a more delicate material, you could experiment with the spacing, shape and depth of the slits more easily - the thick cardboard was hard to wrestle with.

In your renderings, the striped shadows are very dominant, giving a film noir look. Adding a point light (that casts no shadows) could soften up the scene.

Your concept of marking the major line with transverse cuts of light is an interesting one. I would have be interested to see variations on it: perhaps there could be a number of curves either in a fanfold or convex series. The lasercutter could help you create these variations.